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Título del libro: 2016 8th International Conference On Games And Virtual Worlds For Serious Applications (vs-Games)
Título del capítulo: Program with Ixquic: Educative games and learning in augmented and virtual environments

Autores UNAM:
MARIA DEL CARMEN RAMOS NAVA;
Autores externos:

Idioma:
Inglés
Año de publicación:
2016
Palabras clave:

Augmented reality; E-learning; Education; Virtual reality; Introduction to programming; Learning; Puzzles; Serious games


Resumen:

Program with Ixquic, is aimed at students who are ages 18 to 20 years. Before beginning the first classes of introduction to programming, data structures, etc. they do not know anything about programming, yet they are interested in learning some basic topics of OOP. The development of this game contains topics about Augmented Reality, Puzzles and Virtual Environment. © 2016 IEEE.


Entidades citadas de la UNAM: